Dead Letter Game
July 15, 2004
Transformation as Game

The excess of metaphor (water, windowpane, book) is a game played by the discourse. The game, which is a regulated activity and always subject to return, consists then not in piling up words for mere verbal pleasure (logorrhea) but in multiplying one form of language (in this case, comparison), as though in an attempt to exhaust the nonetheless infinite variety and inventiveness of synonyms, while repeating and varying the signifier, so as to affirm the plural existence of the text, its return.

The game here is grammatical in essence (and therefore much more exemplary): it consists in presenting, acrobatically, for as long as possible, the plural diversity of possibilities within a singular syntagm, to "transform" the verbal proposition behind each cause ("because he was hard of hearing") into a double substantive ("hardness of hearing"); in short, to produce a constant model carried out to infinity, which is to constrain language as one wishes: whence the very pleasure of power.

[R. Barthes, S/Z, 1970]
July 10, 2004
dead in the water

it, not lizard
descendant of dinosaur
Round One: Ex Nihilo [06.05.03 - 08.22.03]

Round Two: Futures [09.30.03 - 12.27.03]

Decom(press/posit)ion [01.01.04 -

Flip the Page: the body of the assassin {blog}

06/01/2003 - 07/01/2003 / 07/01/2003 - 08/01/2003 / 08/01/2003 - 09/01/2003 / 09/01/2003 - 10/01/2003 / 10/01/2003 - 11/01/2003 / 11/01/2003 - 12/01/2003 / 12/01/2003 - 01/01/2004 / 01/01/2004 - 02/01/2004 / 02/01/2004 - 03/01/2004 / 03/01/2004 - 04/01/2004 / 05/01/2004 - 06/01/2004 / 07/01/2004 - 08/01/2004 / 01/01/2005 - 02/01/2005 / 04/01/2006 - 05/01/2006 /

An experiment in memory excavation and obsessive existentialist detailing, Dead Letter Game is ideal for one or more players ages 12 and up. The game once started plays indefinitely. Players will soon recognize that the end is in sight but ever receding on a horizon replete with potential outcomes. This is not a continuous present so much as a persistent continuum. To stop and start again is to play the same game only differently. Do not be startled if patterns emerge, which is normal under ideal playing conditions. The game as played here is neither the all nor the part of it. Down to the very letter as well as out beyond its margins you will find the dead letter game, whole and in progress. An open-source document, DLG automatically self-absorbs upon completion, returning to the epistolary commons from which it came.

Powered by Blogger